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This is an entry for the November 2018 #tweettweetjam.
It comes in at 547 characters. I could have gone smaller, but something in me quite likes function _draw() rather than goto!
Code is below:
p=print
o=btn
r=rnd
a=band
y=92
h=0
w=110
function t()l=0
x=5
u=30
m={}end
t()
function c(x)
add(m, {p=x,x=r(w),y=-r(20),d=0,s=self,
k=function(s)p("🅾️",s.x,s.y,8)end,
u=function(s)s.y+=s.d
s.d+=0.01
if(s.y>97)s.y=-r(30)s.d=0
end})end
function _draw()
cls()
if(l>20)then
p("you win",45,63)u-=1
if(u<0)t()
else
x+=a(o(),2)/2-a(o(),1)p("웃",x,y,7)p("⌂",w,y)p("high score: "..h,7,106)
for i=0,20-l do
p("웃",i*6,99)end
line(0,97,128,97)
for a in all(m)do
a:u()a:k()
if(a.x>x-1 and a.x<x+7 and a.y>93)cls(8)t()
end
if(x>w)l+=1 x=5 c()
if(l>h)h=l
end
end
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.5 out of 5 stars (2 total ratings) |
Author | Doc Robs Games |
Genre | Action |
Made with | PICO-8 |
Tags | PICO-8, Retro, tweettweetjam |
Comments
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Wow, this is really effective for such a simple game! Love how the meteorites fall faster as they approach the ground, so you totally have adequate time to plan your moves. Great job!
Thanks! You can always increase the speed the meteors fall by increasing the 0.01 value if you want a bit more of a challenge.